I've started learning Java and have found it really awesome so far. I did some python in uni as well but I think I'd rather start off with the more complex one...
Anyway, to the actual question...
I want to know how many different programming elements you'd need to incorporate to create a simple game that fits the below description...
-Server program runs and loads the world from the database and runs every object on a map on its own.
-Client boots a lobby, can either create a new account or login to an existing account stored on the database.
-If using an existing account for example, the server returns all the info the client needs to load the game world and their account.
-Server processes client input and returns object data for the client to render independently.
-The game is just a simple point-and-click 3D game where players can run around on a blank plane as primitive sprites and interact with each other through chat.
Would this game if it were primarily coded in Java need to incorporate elements of all Java, Java 3D, MySQL, and .NET? Is there anything missing? Such as extra languages I might need to achieve this functionality, or extra programs that I might need to construct this aside from a JAVA IDE and a 3D program such as Blender?
Thanks for any feedback to my nooby questions

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