Any body know a place to start when you want to get into writing chess engines or programs. I know I'm not good enough yet but I don't want that to be an excuse. I have not started writing it yet. I'm basically doing research now to find out how I can go about it. So if you can help please comment.
Writing a chess engine or program help
Page 1 of 15 Replies - 640 Views - Last Post: 17 August 2012 - 01:58 AM
Replies To: Writing a chess engine or program help
#2
Re: Writing a chess engine or program help
Posted 15 August 2012 - 05:07 PM
#3
Re: Writing a chess engine or program help
Posted 15 August 2012 - 05:14 PM
If you can get your hands on a copy of Turbo Gameworks, it has very good text on how to put together a chess game including some pretty good AI. Some the actual programming techniques are dated, but the concepts still hold.
#4
Re: Writing a chess engine or program help
Posted 16 August 2012 - 02:59 PM
I'm looking to create something with graphic with the board and pieces.
#5
Re: Writing a chess engine or program help
Posted 16 August 2012 - 03:18 PM
so you just want to make the graphics not the AI? a "chess engine" is actually just the AI without the graphics. UCI is the "universal chess interface". if you want to make a graphics interface for an engine, make your program read about it.
you have to use pipes btw
you have to use pipes btw
This post has been edited by ishkabible: 16 August 2012 - 03:19 PM
#6
Re: Writing a chess engine or program help
Posted 17 August 2012 - 01:58 AM
If you want graphics then take
the basic chess tutorial you were
pointed at and turn it into a Win32
or Qt project.
If you dont know how to do that then
this is too advanced for you.
Try making simpler programs and
build yourself up to a Chess program.
Snoopy.
the basic chess tutorial you were
pointed at and turn it into a Win32
or Qt project.
If you dont know how to do that then
this is too advanced for you.
Try making simpler programs and
build yourself up to a Chess program.
Snoopy.
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