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#1 progxyber  Icon User is offline

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should i download "dark gdk"?

Posted 17 August 2012 - 04:41 PM

Hi good day.

i just want to ask if i need to download this kind of application: "DARK GDK" if im going to do a program that stimulates a guessing game.
the attachment file is the instruction of the game.

Thank you.

View Postprogxyber, on 17 August 2012 - 04:39 PM, said:

Hi good day.

i just want to ask if i need to download this kind of application: "DARK GDK" if im going to do a program that stimulates a guessing game.
the attachment file is the instruction of the game.

Thank you.


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Replies To: should i download "dark gdk"?

#2 ishkabible  Icon User is offline

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Re: should i download "dark gdk"?

Posted 17 August 2012 - 04:44 PM

um...not sure what the requirements are but generally speaking guessing games just use consoles so no, you don't need it. you don't even need dark gdk to make other kinds of games, there are lots of libraries out there that work just fine; heck, you could use the Win32 API if you wanted to.
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#3 TwoOfDiamonds  Icon User is online

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Re: should i download "dark gdk"?

Posted 18 August 2012 - 01:53 AM

In addition to what ishkabible you can use SFML rather than Dark GDK because it's an easy-to-learn library and makes text using and drawing really easy, also provides rotation and so on . I don't know about other libraries but I hope this helps a little .
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#4 sungchoiok  Icon User is offline

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Re: should i download "dark gdk"?

Posted 18 August 2012 - 01:08 PM

View PostTwoOfDiamonds, on 18 August 2012 - 03:53 AM, said:

In addition to what ishkabible you can use SFML rather than Dark GDK because it's an easy-to-learn library and makes text using and drawing really easy, also provides rotation and so on . I don't know about other libraries but I hope this helps a little .


I would recommend SFML too.

Before this, I've never heard of Dark GDK. From what I've seen on Google, it seems to be proprietary and locked into Windows+Direct X which is not... good.

But it depends on what you want to make. You use libraries like Dark GDK & SFML if you want to draw graphics on your screen, among other things like audio and game-data management. From what I can gather, I think you're fairly new to this and thought that the guessing game you're making is a "game", so it requires a "game library". Quite not the case. As ishkabible said, such games are made in console and do not require libraries other than the standard ones.

btw--I never was able to find the attached file you mentioned.
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