82 Replies - 4366 Views - Last Post: 20 October 2012 - 05:40 PM
#1
Guild Wars 2
Posted 25 August 2012 - 07:56 AM
I got up at 8am to play (unheard of for me, I usually sleep until the afternoon on a weekend) and managed to get 4 hours in, but after that the servers have been ballsing up and no one has been able to get on for the last 4 hours (which, at least for me, became Starcraft time... some day I'll be good! But I digress).
What species/class are you? I'm a Norn thief, currently level 6. If anyone wants to hook up at some point, my character is Captain Hammered. He gets drunk, passes out, and has a beard.
Replies To: Guild Wars 2
#2
Re: Guild Wars 2
Posted 25 August 2012 - 08:37 AM
#3
Re: Guild Wars 2
Posted 25 August 2012 - 09:50 AM
#4
Re: Guild Wars 2
Posted 25 August 2012 - 04:34 PM
#5
Re: Guild Wars 2
Posted 25 August 2012 - 05:01 PM
#6
Re: Guild Wars 2
Posted 25 August 2012 - 05:53 PM
Asura, Ms Cheshire, Elementalist
Norn, Mina No Hime, Mesmer
^-^
This post has been edited by Mina-no-Hime: 25 August 2012 - 05:53 PM
#7
Re: Guild Wars 2
Posted 25 August 2012 - 06:05 PM
#8
Re: Guild Wars 2
Posted 25 August 2012 - 06:31 PM
#9
Re: Guild Wars 2
Posted 26 August 2012 - 08:39 AM
#10
Re: Guild Wars 2
Posted 26 August 2012 - 01:07 PM
Thoughts:
The weapon/skill coupling works well for the guardian. I can swap between quick, defensive, powerful, etc and get the appropriate skills. I liked this system quite a bit.
I felt like it was a really shitty system for casters - why the hell would whether I'm holding an axe or a dagger change what I'm capable of doing? Why do I have to let them choose which skills I want at the same time? This is definitely a regression from Guild Wars 1 and is a giant turnoff.
The first X levels suck. I HAVE to grind to reach the appropriate level for a quest - going around helping the various areas of the map is never enough experience to move me to the next area.
The events are bullshit as well - giant mobs of people swarming around NPCs. I can barely see what's going on, let alone figure out what skills to use.
There was no tutorial on combat. I don't need the 20 minute primer on clicking on shit, but I would like to know how finishers and fields work without having to alt+tab and look online. Guild Wars 1 was a lot better about this.
I DO like the writing so far - lots of neat main story elements as you progress through the starting areas.
Grouping (at least as I've seen) is shitty. There doesn't seem to be a point early on, but if I want to group because I can't level fast enough, there's no easy way to do it. Before I left WoW, they implemented a queuing scheme for dungeons that was a vast improvement (in my opinion).
All in all I'm not overly impressed. There's a lot to like but the idea of my death-dealing necromancer having to swap to a scepter to make use of all the debuffs I've put on somebody pisses me off. I may end up playing with the guardian for a bit if I don't just shelve it.
This post has been edited by xclite: 26 August 2012 - 01:08 PM
#11
Re: Guild Wars 2
Posted 28 August 2012 - 07:20 AM
THe only character I've played much is my asuran warrior. The name is Fizzle Wozzle.
#12
Re: Guild Wars 2
Posted 28 August 2012 - 07:38 AM
#13
Re: Guild Wars 2
Posted 28 August 2012 - 07:43 AM
#15
Re: Guild Wars 2
Posted 28 August 2012 - 09:29 AM
xclite, on 26 August 2012 - 03:07 PM, said:
All in all I'm not overly impressed.
My thoughts exactly. I was so excited for this game after I read through some stuff about it. I think TERA has spoiled me on combat though. No MMO beats TERA's combat (though most of them beat its questing).
But it just doesn't grab me. I hear that it gets better after 20 levels. OK, that's not really a selling point. People told me that FFXIII got better after about 20 hours, but I wasn't going to sink that much time into something that's boring on the promise that I might enjoy it later.
It just feels...boring so far. And the controls are pissing me off, but that's probably just me. I need to find a good binding setup.
I'll keep trying GW2 to maybe find my swing, but it didn't draw me in the same way other MMOs had, right from the start.
I basically agree with everything you've said. I felt over my head within the first five minutes...not dangerously, but I just felt like I was mashing buttons with no real idea of what was going on. WoW eased me in...same with ToR and TERA. GW2...i can't explain it, I just felt like it threw me in the deep end.
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