I got to
onClipEvent (enterFrame){
if (!Key.isDown(Key.LEFT) and !Key.isDown(Key.RIGHT) and !Key.isDown(Key.DOWN) and inair == false and this._currentframe>1) {
this.gotoAndStop(2);
down = false;}}
and it just won't work.
if (Key.isDown(Key.RIGHT) and !Key.isDown(Key.UP) and inair == false and this._currentframe>1) {
this.gotoAndStop(3);
this._x += speed;}
This won't work either. If I delete everything but (Key.isDown(Key.RIGHT) then it works (though I needed to add another bracket because it seems that the person who made this left it out)
So why isn't this working?

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