programmingdoesmyheadin, on 13 September 2012 - 11:23 AM, said:
Which methods are you having problems with? nextGeneration? countNeighbours? Or something else?




Posted 13 September 2012 - 04:54 AM
programmingdoesmyheadin, on 13 September 2012 - 11:23 AM, said:
Posted 13 September 2012 - 05:21 AM
{
boolean [][] newBoard = new boolean[board1.length]
[board1[0].length];
int count = countNeighbours(newBoard, 1, 1);
if (count < 2)
{
newBoard[row][column] = board[row][column]
newBoard[row][column] =".";
}
else if (count == 2)
{
newBoard[row][column] = board[row][column];
newBoard[row][column] ="*";
}
return newBoard;
}
Posted 13 September 2012 - 05:27 AM
Cuzzie, on 13 September 2012 - 04:54 AM, said:
programmingdoesmyheadin, on 13 September 2012 - 11:23 AM, said:
Posted 13 September 2012 - 06:58 AM
programmingdoesmyheadin, on 13 September 2012 - 05:27 AM, said:
Cuzzie, on 13 September 2012 - 04:54 AM, said:
programmingdoesmyheadin, on 13 September 2012 - 11:23 AM, said:
Posted 13 September 2012 - 02:14 PM
Quote
Posted 13 September 2012 - 05:30 PM
Posted 13 September 2012 - 06:07 PM
public static boolean[][] nextGeneration(boolean[][] board1)
{
int row=0;
int col=0;
boolean [][] newBoard = new boolean[board1.length]
[board1[row].length];
int count = countNeighbours(newBoard, 1, 1);
if (count < 2 || count > 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = false;
}
else if (count == 2 || count == 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = true;
}
return newBoard;
}
Posted 13 September 2012 - 06:18 PM
newBoard[row][col] = board1[row][col];
Posted 13 September 2012 - 06:38 PM
programmingdoesmyheadin, on 14 September 2012 - 01:07 AM, said:
public static boolean[][] nextGeneration(boolean[][] board1)
{
int row=0;
int col=0;
boolean [][] newBoard = new boolean[board1.length]
[board1[row].length];
int count = countNeighbours(newBoard, 1, 1);
if (count < 2 || count > 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = false;
}
else if (count == 2 || count == 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = true;
}
return newBoard;
}
programmingdoesmyheadin, on 14 September 2012 - 01:18 AM, said:
newBoard[row][col] = board1[row][col];
newBoard[row][col] = board1[row][col]; newBoard[row][col] = false;
Posted 13 September 2012 - 06:55 PM
Quote
Quote
Posted 13 September 2012 - 08:08 PM
programmingdoesmyheadin, on 13 September 2012 - 06:07 PM, said:
public static boolean[][] nextGeneration(boolean[][] board1)
{
int row=0;
int col=0;
boolean [][] newBoard = new boolean[board1.length]
[board1[row].length];
int count = countNeighbours(newBoard, 1, 1);
if (count < 2 || count > 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = false;
}
else if (count == 2 || count == 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = true;
}
return newBoard;
}
Posted 13 September 2012 - 09:15 PM
Judison, on 13 September 2012 - 08:08 PM, said:
programmingdoesmyheadin, on 13 September 2012 - 06:07 PM, said:
public static boolean[][] nextGeneration(boolean[][] board1)
{
int row=0;
int col=0;
boolean [][] newBoard = new boolean[board1.length]
[board1[row].length];
int count = countNeighbours(newBoard, 1, 1);
if (count < 2 || count > 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = false;
}
else if (count == 2 || count == 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = true;
}
return newBoard;
}
Posted 13 September 2012 - 10:51 PM
programmingdoesmyheadin, on 13 September 2012 - 09:15 PM, said:
Judison, on 13 September 2012 - 08:08 PM, said:
programmingdoesmyheadin, on 13 September 2012 - 06:07 PM, said:
public static boolean[][] nextGeneration(boolean[][] board1)
{
int row=0;
int col=0;
boolean [][] newBoard = new boolean[board1.length]
[board1[row].length];
int count = countNeighbours(newBoard, 1, 1);
if (count < 2 || count > 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = false;
}
else if (count == 2 || count == 3)
{
newBoard[row][col] = board1[row][col];
newBoard[row][col] = true;
}
return newBoard;
}
