A cute little hour long excursion into this fond game concept and basic XNA'ness.
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Conway’s Game of Life is a cellular automaton that was devised in the 1970s by a British mathematician named, well, John Conway.
Given a two-dimensional grid of cells, with some “on” or “alive” and others “off” or “dead”, and a set of rules that governs how they come alive or die, we can have an interesting “life form” unfold right in front of us. So, by simply drawing a few patterns onto our grid, and then starting the simulation, we can watch basic life forms evolve, spread, die off, and eventually stabilize. Download the final source files, or check out the demo below:
Given a two-dimensional grid of cells, with some “on” or “alive” and others “off” or “dead”, and a set of rules that governs how they come alive or die, we can have an interesting “life form” unfold right in front of us. So, by simply drawing a few patterns onto our grid, and then starting the simulation, we can watch basic life forms evolve, spread, die off, and eventually stabilize. Download the final source files, or check out the demo below:

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