Hello,
I'm making a casual adventure game (hidden objects, hidden clues, etc.). Travel the world, uncover secrets, explore hidden places, solve puzzles, etc. I hope everyone will like it.
However I can't decide about the theme of the adventure. Could you please help me find the most appealing setup? Thank you.
Choosing theme for an adventure game
Page 1 of 14 Replies - 445 Views - Last Post: 29 September 2012 - 10:03 AM
Replies To: Choosing theme for an adventure game
#2
Re: Choosing theme for an adventure game
Posted 24 September 2012 - 09:29 AM
The reasoning for my choice being the last one is that it should be the easiest to create for you.
#3
Re: Choosing theme for an adventure game
Posted 24 September 2012 - 09:37 AM
It's a story - what story do you want to tell? The nice thing is you can do anything you want. The hard part about that is, deciding what you want.
What sort of game do you have in mind - is this a text adventure in the infocom mode, or a more visual thing?
What sort of game do you have in mind - is this a text adventure in the infocom mode, or a more visual thing?
#4
Re: Choosing theme for an adventure game
Posted 24 September 2012 - 01:26 PM
it's a visual adventure (mostly hidden objects, but i'll try to use other minigames aswell to fresh it up), kinda like the ones BigFish games is making
but instead of 2D graphics (which are cotly) i'd plan to use pictures from imagebanks (and adjust them ofcourse to fi the scene)
imo something like the relic "Relic Hunter" would be nice - mostly realistic
but instead of 2D graphics (which are cotly) i'd plan to use pictures from imagebanks (and adjust them ofcourse to fi the scene)
imo something like the relic "Relic Hunter" would be nice - mostly realistic
#5
Re: Choosing theme for an adventure game
Posted 29 September 2012 - 10:03 AM
journey of a myth buster... seems like a very interesting idea that I would like to see made
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