You have a form. Its lets say 600 pixels long.
You want the player to only see 200 pixels long of it. So thats what my panel is. Its the bounds in which the player can see. The form is resized to be around the panel. Now. When the player moves to the right the panel moves to the right and vice versa. So its like a camera in a way. For example. If I have a large scene. I dont want the player to see everything. I want when they move right the camera moves with them so they can see whats off the screen. So heres some more pictorial examples:
I just photoshopped this so I am trying to get the same effect in program that wherever the panel is I only see whats in those bounds.

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