Forming a team to develop the most ambitious text-based game ever

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60 Replies - 3223 Views - Last Post: 10 October 2012 - 09:21 PM

#61 macosxnerd101  Icon User is online

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Re: Forming a team to develop the most ambitious text-based game ever

Posted 10 October 2012 - 09:21 PM

And closing this thread since we have degenerated to flaming.

ur twin- If you are serious about being an entrepreneur, might I suggest networking with your local entrepreneurial community. Look at coworking spaces, talk to VC's and angels, network with tech groups and tech councils in your area, etc. You keep alternating between a for fun project and a startup. If it's a startup, you need people with actual skill, not people looking to make the next WoW. Anyone worth their salt to join your team should be presented with a fair amount of detail before making a decision. You don't have to give away trade secrets, but a clear business plan and model, financials, etc., are all fair. Everyone wants to know how they are going to eat tomorrow, and you're the boss. That means it's your responsibility to make it happen.

A final note- when you post things on the internet, you will generally get a valid response. A lot of our members from different walks of life have basically told you the same thing about your project.
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