I am trying to implement program in modular way or you can say that OOPS way .. This is begining so wish to get help to implement it
My problem is I can think of modules but then I am not able to convert it in to coding
Firstly I have habit of writing hardcode positions value so I thought of reading it from xml/text files. I have classes that reads the text file .. but now how to use it in modular way I need help in that
What my idea is ,
I have GamePlay class where I want to do everything loading level , creating elements .. So while creating elements I need positions which I thought to get it from Class name LevelElements
Now this is my paper work but how do I put it in to coding
I guess I have to make singleton for the class GamePlay so all the member variables of gamePlay can be access in LevelElements class where I have to read all the position by calling functions in class ReadFile.cpp
Now can anyone please give me the basic structure of this idea it will be very helpful...
1 Replies - 500 Views - Last Post: 07 November 2012 - 05:37 AM
Replies To: Help in Reading level file of game in modular way ?
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