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#1 v0rtex  Icon User is offline

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Best Beginner 3 Dimensional Maths Book

Posted 21 November 2012 - 09:35 AM

Hey all,

I have been doing 2D game programming in C++ with DirectX and Java (with Swing) and want to look at programming 3d games.
I'm wondering what a good book for Learning the maths necessary for 3D game programming so that I can make a start in 3D game programming. I am not very weak at my maths but it isn't exactly my forte so the book should hopefully explain the concepts clearly and give a small degree of hand-holding but it mustn't take 10 years to explain one concept. I found this book but I was just wondering what your takes are on it and others?

Thanks!

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Replies To: Best Beginner 3 Dimensional Maths Book

#2 anonymous26  Icon User is offline

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Re: Best Beginner 3 Dimensional Maths Book

Posted 21 November 2012 - 10:45 AM

This is exactly the book I'd recommend as well, great balance between in-depth explanation and quickly grabbing info for reference. It's in my library.
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#3 v0rtex  Icon User is offline

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Re: Best Beginner 3 Dimensional Maths Book

Posted 21 November 2012 - 10:48 AM

okay thanks will get it then. If its good enough for a professional game developer then I will be fine ;)
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#4 anonymous26  Icon User is offline

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Re: Best Beginner 3 Dimensional Maths Book

Posted 21 November 2012 - 11:58 AM

Awesome. :)
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