I was browsing around forums on D.I.C, and I found 'Aj32's' tutorial on basic AI and its construction. (I'll post link at the bottom.) I was quite intrigued at his method of user input and program output. However I do see that this method is very limited. I was wondering what the best method of creating a system that could handle a large amount of inputs and outputs would be? As well as AI generated responses, rather then the predefined ones set by the creator. If possible an example would be appreciated.
Any help would be much appreciated.
C++ knowledge: Moderate
C knowledge: Moderate
VB .Net knowledge: High
java knowledge: Moderate
AS2 knowledge: Advanced
AS3 knowledge: Moderate
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2 Replies - 1164 Views - Last Post: 04 December 2012 - 08:06 AM
Replies To: Expansion on Basic Ai.
Re: Expansion on Basic Ai.
Posted 04 December 2012 - 08:06 AM
best method of creating a system that could handle a large amount of inputs and outputs would be?
You'll have to be specific about "inputs" and "outputs".
As well as AI generated responses, rather then the predefined ones set by the creator.
A learning algorithm (genetic algorithms, neural networks, etc) with some sort of weighting or just a clever application of a data structure.
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