The game has a combo bonus that should be rising until an arrow is missed. My problem is that I cannot figure out how to detect if an arrow has gone past the "score area" so that I can remove the combo bonus.
I know I can do "if(arrow.y>500)", but I cannot see how the code can check for this without having an event listener that depends on the user's input.
This post has been edited by Zarlach: 20 December 2012 - 02:03 PM

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