Blue streaks?
36 Replies - 1642 Views - Last Post: 09 January 2013 - 02:55 PM
#32
Re: Game Logic
Posted 09 January 2013 - 01:40 AM
Yes. I'll take a better screen shot when I get home. But right now I have some weird blue streaks appear when I move my camera around.
Also horizontally between the tiles. 2-3 pixels wide.
Also horizontally between the tiles. 2-3 pixels wide.
#33
Re: Game Logic
Posted 09 January 2013 - 02:17 AM
Are you clearing the draw area before you draw?
#34
Re: Game Logic
Posted 09 January 2013 - 02:23 AM
I am. I think the problem might be with the player class infact. Going to rewrite parts of it I think.
At this point I'm considering dropping creating all the components for my own game engine and just use either SDL or SFML. Just have to do some research on which would be best for a 2D Networked game. Any topics on the forums that ever discussed that before?
At this point I'm considering dropping creating all the components for my own game engine and just use either SDL or SFML. Just have to do some research on which would be best for a 2D Networked game. Any topics on the forums that ever discussed that before?
#35
Re: Game Logic
Posted 09 January 2013 - 03:13 AM
SDL and SDL_net are a good combination. Especially now with SDL 2.0 and hardware accelerated texture rendering. Could you post where you clear the draw area?
#36
Re: Game Logic
Posted 09 January 2013 - 03:16 AM
Running to work now. I'll post the code as I get home. Thanks however. Printed out some of the documentation on SDL and going to have a look at it. I also love your tutorials!
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