Help me on developing a browser based mmorpg

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25 Replies - 1824 Views - Last Post: 27 December 2012 - 04:18 PM

#16 zer03d  Icon User is offline

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:12 PM

You should. Dude I just need help making a game similar to it. And it would be great if you help me out. I have no programming skills or anything but I just want to make my 6 months of working and studying worth it. Am asking your help as a friend please.
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#17 modi123_1  Icon User is online

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:16 PM

Man - "as a friend" what? Where'd that inclination come from?

Let's track back.... If I write the game how does that validate your six months of reading?

New idea - let a sunsetted game stay at pasture. Drop the addiction.
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#18 zer03d  Icon User is offline

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:20 PM

I thought you guys would help. :(.. I guess I would just have to give up. :( Sorry I bothered
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#19 modi123_1  Icon User is online

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:24 PM

Give up is the easy way out. Learning takes time.

Quote

I thought you guys would help

You thought what? People were going to burn their time on a large scale project sans compensation? Interesting.
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#20 zer03d  Icon User is offline

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:35 PM

How long will it take
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#21 modi123_1  Icon User is online

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:40 PM

What is "it"? You learning? A team of two? A team of 10?
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#22 macosxnerd101  Icon User is online

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 03:40 PM

Web Based Game Essentials. This is a good thread to check out if you are interested in learning. If you are only interested in getting people to do the work for you, then you're on the wrong site.
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#23 no2pencil  Icon User is offline

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 06:15 PM

View Postmodi123_1, on 25 December 2012 - 03:16 PM, said:

Your dream is to copy an idea, and not create something new and original? Interesting.

Try applying for a job at Microsoft.

View Postzer03d, on 25 December 2012 - 05:35 PM, said:

How long will it take

74 hours should wrap it up.
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#24 modi123_1  Icon User is online

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Re: Help me on developing a browser based mmorpg

Posted 25 December 2012 - 07:05 PM

Quote

Try applying for a job at Microsoft.

Pfffsst.. welcome to a job in the IT industry more like it.
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#25 JackOfAllTrades  Icon User is offline

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Re: Help me on developing a browser based mmorpg

Posted 26 December 2012 - 04:01 AM

Maybe programming isn't for you. Not everyone is cut out for it.
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#26 Lemur  Icon User is offline

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Re: Help me on developing a browser based mmorpg

Posted 27 December 2012 - 04:18 PM

Perhaps you're not meant for programming, or perhaps you just haven't hit your stride in it. It really depends on the person.

Now I will not hold punches on matters such as this, I give you fair warning.

The first thing you need to do is learn how to type properly in standard english. Everyone reading this thread discounted you immediately when they encountered poor grammar, whining, and a complete lack of knowledge and research. If you want valid and constructive answers, you need to post valid and constructive questions that are well thought out.

The second thing is that nothing in this world is free. I work part time as a freelancer, and I would charge no less than $30/hr on a project of this nature if I were being generous. This type of thing would take around 80 hours to complete. That would come in around $2400. No one worth their salt will drop that type of time for a no-pay or promise-pay type system.

Now then, as far as actually getting you somewhere pertinent in programming. You've looked into PHP, good, you have a start. I would call that more of an imperative language than anything myself. Let's see what happens if we throw you over to the more functional or hybrid side of coding. For good measure, let's go with a completely non-standard introduction to a language called Ruby by the world famous Why: http://mislav.uniqpa.../chapter-1.html

This is as far out as you can get from what one would call a standard approach to learning programming. The only way to go further to the side of the fence is to learn functional programming, which quite frankly would be far too difficult given your current mentality towards programming (it requires a great deal of mathematical knowledge, formalisms, and proofs to truly understand.)

If you want to learn and you gave up after 6 months, then you gave up far too easily. It took me years to understand programming for the first time. I started in HTML and only wanted to be a designer because I detested PHP and programming. I hated Math and Logic. It was annoying and hard, and I didn't want to do it.

It was a danged good thing that I had a teacher in High School who forced me to learn things in technology instead of slacking around. She forced me to learn VB and actually go through the formal steps. Soon I began to experiment, find other languages, play with any idea that sprang to mind. Next thing I knew (about 3 years afterwards..) I was inventing my own systems and developing large scale projects.

What made the difference? I quit making excuses, and just did it. Programming takes years to develop, so anyone that hands you a learn it in 24 hours is full of it. The only people that can learn a language in 24 hours, and only basic semantics and structures, are high level programmers and engineers who've been in he game for several years.

So here's the TL;DR: Grow up, quit whining, learn english, and don't you dare give up that danged soon.
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