We have started our 10 week game development project two days ago, and I was put on the XML Parser and I have no idea where I should start looking. So my small question is:
Should I write one myself (if it isn't to "hard") or find a suitable one (feel free to give advices on a good one)?
2 Replies - 621 Views - Last Post: 17 January 2013 - 03:41 AM
Replies To: C++ XML Parser, write one myself or find a good free one
Re: C++ XML Parser, write one myself or find a good free one
Posted 17 January 2013 - 02:56 AM
I'd recommend Boost.PropertyTree. It's a header-only library so you don't have to build anything.
This post has been edited by Coding in the name of: 17 January 2013 - 02:57 AM
Page 1 of 1