We have started our 10 week game development project two days ago, and I was put on the XML Parser and I have no idea where I should start looking. So my small question is:
Should I write one myself (if it isn't to "hard") or find a suitable one (feel free to give advices on a good one)?
Best regards,
Kim
2 Replies - 152 Views - Last Post: 17 January 2013 - 03:41 AM
#1
C++ XML Parser, write one myself or find a good free one
Posted 17 January 2013 - 01:38 AM
Replies To: C++ XML Parser, write one myself or find a good free one
#2
Re: C++ XML Parser, write one myself or find a good free one
Posted 17 January 2013 - 02:56 AM
I'd recommend Boost.PropertyTree. It's a header-only library so you don't have to build anything.
www.boost.org/doc/libs/1_52_0/doc/html/boost_propertytree/parsers.html#boost_propertytree.parsers.xml_parser
www.boost.org/doc/libs/1_52_0/doc/html/boost_propertytree/parsers.html#boost_propertytree.parsers.xml_parser
This post has been edited by Coding in the name of: 17 January 2013 - 02:57 AM
#3
Re: C++ XML Parser, write one myself or find a good free one
Posted 17 January 2013 - 03:41 AM
Thanks I'll check it!
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