I am trying to represent a map and I am wondering what is the best data structure to do so?
I though about using a graph, so that I can use Dijkstra's algorithm to find the shortest path from one room to another. But I am now wondering if that is a good approaph, maybe I should use a HashMap instead?
If you're curious here is the map I am trying to represent. (I am going to program a robot to navigate from one room to another. The rooms are the squares with numbers and the red lines are the doors to the rooms and the robot has to travel along the blue line only.)
What is the best way to represent a map
Page 1 of 12 Replies  433 Views  Last Post: 03 February 2013  07:44 PM
Replies To: What is the best way to represent a map
#2
Re: What is the best way to represent a map
Posted 03 February 2013  04:08 PM
A Map would be a good data structure for modeling a series of adjacency lists, which is a common representation of a graph. You could still apply Dijkstra's algorithm to an adjacency list representation, which is the preferred representation for such pathfinding algorithms.
#3
Re: What is the best way to represent a map
Posted 03 February 2013  07:44 PM
So the squares are the rooms, the red lines are doors, but what are the red/blue dots and the triangles?
How does one get into room 5?
How does one get into room 5?
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