Here's an example off the top of my head:
if(level == 5){
talentpoints++;
}
if(level == 10){
talentpoints++;
}
I could easily implement it this way, but it seems redundant and kind of messy to say the least, and would also mean that there would be an eventual cap to talent points. What kind of counter could I implement to resolve this issue and make it more efficient?

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