So I've recently created a classic Battleships game using 2D arrays in Javascript etc. Now, what I'd like to do is open the game to allow players to player together online.
The way I'd like to go about doing this is using web socket. I've had a look around and can't seem to find any beginners guides to Web Sockets or anything, are they hard to use? I've worked with a client-server relationship before in Java, but doing it over Javascript through Web Sockets is completely new to me.
If anyone could give me an overview as to what sort of set up I should do and how I should go about finding the game to do so, I'd really appreciate it.
Thanks!
This post has been edited by jskidd3: 23 February 2013 - 06:38 AM

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