https://www.youtube....h?v=j5gb2XfjW0.
It all seems very complicated; there is tons of jargon and mathematical concepts I need to get my head around. So I was wondering:
What is the best way of learning how to do 3D graphics?
Should I continue using XNA or use C++ with DirectX?
Any books/ learning materials that are good?
How long would it take me to learn the basics?
Thank you for your time!

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