0 Replies - 494 Views - Last Post: 10 March 2013 - 10:10 AM Rate Topic: -----

#1 Inori  Icon User is offline

  • New D.I.C Head

Reputation: 0
  • View blog
  • Posts: 1
  • Joined: 10-March 13

Cell Phone using NetBeans GUIBuilder

Posted 10 March 2013 - 10:10 AM

[b]challenge[/b]
:

1. Use NetBeans’ GUIBuilder to create your user interface
2. The user should have a button to “fish” or “exit”
3. Show pictures of what has been caught so far
4. When “exit” is clicked, show a total score (how you score is up to you)

in this game, a six-sided die is rolled to determine what the user has caught. Each possibility item is worth a certain number of fishing points. The points will all remain hidden until the user is finished fishing, and then a message is displayed congratulating the user, depending on the number of fishing points gained


-> I did this code listed below by myself and it working rest :^:
BUT the output that i keep getting is exactly the same no matter if i put different number in :(
i also did not get how can i make my output run in the same window as where i insert my number...please help
:hang:

public class fish extends java.awt.Frame {
int pointTotal=0; //total points for this game
        
    /**
     * Creates new form fish
     */
    public fish() {
        initComponents();
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    // <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
    private void initComponents() {

        jPanel1 = new javax.swing.JPanel();
        jButton1 = new javax.swing.JButton();
        jLabel1 = new javax.swing.JLabel();
        jTextField1 = new javax.swing.JTextField();
        jLabel2 = new javax.swing.JLabel();

        addWindowListener(new java.awt.event.WindowAdapter() {
            public void windowClosing(java.awt.event.WindowEvent evt) {
                exitForm(evt);
            }
        });

        jPanel1.setBackground(new java.awt.Color(255, 255, 255));
        jPanel1.setBorder(javax.swing.BorderFactory.createTitledBorder(null, "*** Let's Go Fishing! ***", javax.swing.border.TitledBorder.CENTER, javax.swing.border.TitledBorder.BELOW_TOP));

        jButton1.setText("FISH :D/>");
        jButton1.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton1ActionPerformed(evt);
            }
        });
        jPanel1.add(jButton1);

        jLabel1.setFont(new java.awt.Font("Matura MT Script Capitals", 0, 18)); // NOI18N
        jLabel1.setText("How many times do you want to try?");
        jPanel1.add(jLabel1);

        jTextField1.setHorizontalAlignment(javax.swing.JTextField.CENTER);
        jTextField1.setText("text here");
        jTextField1.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jTextField1ActionPerformed(evt);
            }
        });
        jPanel1.add(jTextField1);

        jLabel2.setIcon(new javax.swing.ImageIcon(getClass().getResource("/fishinggame/Penguin-fishing-animation.gif"))); // NOI18N
        jPanel1.add(jLabel2);

        add(jPanel1, java.awt.BorderLayout.CENTER);

        pack();
    }// </editor-fold>//GEN-END:initComponents

    /**
     * Exit the Application
     */
    private void exitForm(java.awt.event.WindowEvent evt) {//GEN-FIRST:event_exitForm
        
    }//GEN-LAST:event_exitForm

    private void jTextField1ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_jTextField1ActionPerformed

    	Random num = new Random();
        
        
        // these are the "prizes"
    	String [] prizes = {"Old Shoe", "Basketball", "DVD", "Wet towel",
    		"Huge fish", "Gold coin"};
    	int [] points = {-5, 5, 10, -3, 10, 20};
    	int prizeNum = 0;
    	int numTimes = 0;
    	
    	for (int i = 0; i<numTimes; i++) //arbitrarily does it 10 times
    	{
    		prizeNum = num.nextInt(6); //random number 0 - 5
    		pointTotal += points[prizeNum]; //accumulate points
    		System.out.println("You won: "+prizes[prizeNum]+" for " +points[prizeNum] +" points");
    	} // end for loop
                 
    }//GEN-LAST:event_jTextField1ActionPerformed

    private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_jButton1ActionPerformed
        Random num = new Random();
        
        
        // these are the "prizes"
    	String [] prizes = {"Old Shoe", "Basketball", "DVD", "Wet towel",
    		"Huge fish", "Gold coin"};
    	int [] points = {-5, 5, 10, -3, 10, 20};
    	int prizeNum = 0;
    	int numTimes = 0;
    	
    	for (int i = 0; i<numTimes; i++) //arbitrarily does it 10 times
    	{
    		prizeNum = num.nextInt(6); //random number 0 - 5
    		pointTotal += points[prizeNum]; //accumulate points
    		System.out.println("You won: "+prizes[prizeNum]+" for " +points[prizeNum] +" points");
    	} // end for loop
        
        FishingGame1 fg = new FishingGame1(0);
        
    	System.out.println("Your catch is "+prizes[prizeNum]+" for " +points[prizeNum] +" points");    
       // end constructor 
        System.exit(0);
    }//GEN-LAST:event_jButton1ActionPerformed

        

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {
        java.awt.EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                new fish().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify//GEN-BEGIN:variables
    private javax.swing.JButton jButton1;
    private javax.swing.JLabel jLabel1;
    private javax.swing.JLabel jLabel2;
    private javax.swing.JPanel jPanel1;
    private javax.swing.JTextField jTextField1;
    // End of variables declaration//GEN-END:variables
}



Is This A Good Question/Topic? 0
  • +

Page 1 of 1