I am an experienced web developer so have a decent understanding of many technologies and system analysis but when it comes to game development I am a complete newbie, at some point most developers must consider making a game?
Anyway I thought it was about time I gave it a go, like many newbies before me I have chosen a top down tiled map shooter/RPG, I am using Java, libGDX, tiled map editor and Google to get me through this.
My question is would anyone be interested in me posting about my journey, it could be in a tutorial format with people not just learning with me but telling me where I am going wrong etc.
I have decided to use Map Editor to create my levels, I am considering creating a huge list of in game objects that can be accessed via an object layer, so kind of making a simple game engine, you could for example place an object on the map called "Chest" with parameters, locked=true/false, when the map loads all these objects are read in and appear in the game.
Another object would be "Warp" with parameter levelname = "map01", colliding with this object would load map01.
Where I am
So far I have a basic working demo that has no enemies but does have:
- Main Character
- Level Changing
- Animated Sprites
I know the art work is off CataCombsSnatch, art will come much later: