I am an experienced web developer so have a decent understanding of many technologies and system analysis but when it comes to game development I am a complete newbie, at some point most developers must consider making a game?
Plan
Anyway I thought it was about time I gave it a go, like many newbies before me I have chosen a top down tiled map shooter/RPG, I am using Java, libGDX, tiled map editor and Google to get me through this.
Question
My question is would anyone be interested in me posting about my journey, it could be in a tutorial format with people not just learning with me but telling me where I am going wrong etc.
Ideas
I have decided to use Map Editor to create my levels, I am considering creating a huge list of in game objects that can be accessed via an object layer, so kind of making a simple game engine, you could for example place an object on the map called "Chest" with parameters, locked=true/false, when the map loads all these objects are read in and appear in the game.
Another object would be "Warp" with parameter levelname = "map01", colliding with this object would load map01.
Where I am
So far I have a basic working demo that has no enemies but does have:
- Main Character
- Shooting
- Movement
- Collisions
- Level Changing
- Animated Sprites
I know the art work is off CataCombsSnatch, art will come much later:

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