I made a small App on Windows (Using C++) that has a pixel character able to move around (up, down, left, right). And I thought before I go any further, I might as well make my app online now so it's less difficult in the future.
How can I do this?
Currently, I have a server app, when it's open, the player can join. When it's not open, the player cannot join.
BUT the problem is, only one person is allowed to join
So my main question is.. How can I get the server to connect multiple clients?
I read online I need a multithread, but I'm not sure how this works..
Can someone help explain this whole process to me?
Maybe a few examples would be nice, too!
If you need more information, leave me a comment ASAP:)
Thanks!
P.S. Currently, one server can be open, and one player can join. I want to allow a second player as well to play together (show eachother moving around as they do).

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