public class BaseDragonkin : BaseArmor, BaseClothing, BaseJewel, BaseShield, BaseWeapon
The problem is I get errors when trying to add constructors, for instance BaseArmor takes this constructor:
public BaseDragonkinArmor(int itemID) : base(itemID)
While BaseClothing takes this constructor:
public BaseClothing( int itemID, Layer layer, int hue ) : base( itemID )
The problem I'm having is when I add different constructors it keeps giving me an ambiguous error but the error is for BaseArmor, which I'm guessing checks BaseArmor if that constructor exists, which is doesn't. I'm sure there's a way to get it done and I'm still working on it.
This post has been edited by kiasta: 09 April 2013 - 01:08 PM