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#1 ronan085  Icon User is offline

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Collada skeletal animation implementation

Posted 24 April 2013 - 03:35 PM

Hey

I have recently been building a very very simple game engine for myself and i have run into alot of trouble trying to implement animation
What i have been doing so far is converting from collada into my own file format and have been able to load static meshes.
But i cant seem to understand how to load skeleton animations
I have read the following tutorials but cant seem to think of how to implement it my way

if anyone know how to explain it i would greatly appreciate it.

Thanks :)
-Ronan085-

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