I'm doing a challenge to create a 2D side scroller in 40 devellopment hours. (much like a challenge from an article from gamedev: how to build a game in a week from scratch with no budget (link doesnt work))
I was talking with some friends about that article. They said, "could you do that?".
So now, I'm doing it.
I'm at hour 7 now.
Got the core "engine" running. States, some factorys, input, some sound, ect.
Now mostly it's about actually finishing the game, creating some decent graphics, enemies, ect.
I have never done a side scroller before. I'm using python with pygame (can't get Opengl 3.3 to work on debian (my main os), waiting for mesa 10.0, otherwise I would just use that). I've done some python, but no pygame.
It's quite interesting.
This post has been edited by axel1994: 05 November 2013 - 02:24 PM