2 Replies - 568 Views - Last Post: 08 May 2013 - 08:40 PM Rate Topic: -----

#1 afck3200  Icon User is offline

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Augmented Reality 3D Racing Game - Using GPS and any vision processing

Posted 08 May 2013 - 07:52 PM

I have been developing a augmented reality 3D Racing Game. I'm planning on doing an AR application that will use GPS and Augmented Reality technologies to get a location, and then use compass/gyroscope for tracking 6DOF viewfinder movements. By merging the real world and the game world, augmented reality helps you discover a new way to play........Your racing track is populated with 3D interactive characters and scenarios.
But my question is how to use any vision processing(relying on GPS), and to display 3d models on the screen at roughly correct distances (up to a point) from where the car is positioning.
My target platform will be mobile devices & tablets potentially running one of these OS's WM6, Phone7, iOS and Android.
http://www.indiegogo...ack-3d/x/596041

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Replies To: Augmented Reality 3D Racing Game - Using GPS and any vision processing

#2 modi123_1  Icon User is online

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Re: Augmented Reality 3D Racing Game - Using GPS and any vision processing

Posted 08 May 2013 - 08:21 PM

I do not understand where the 'augmented reality' portion comes in. Is this something you play while driving? Then again this could just be a giant shill ad to send to your indiegogo campaign.
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#3 aaron1178  Icon User is offline

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Re: Augmented Reality 3D Racing Game - Using GPS and any vision processing

Posted 08 May 2013 - 08:40 PM

With this indiegogo project, I think that Unreal will need some cash off of you for royalties or something.
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