The monogame team actually reads what I write? LOL
That's awesome that they're writing a book. I do hope that monogame does well and that people get into it.
Now if we could just get them to support DirectX 11 and OpenGL 4. I'm concerned that they are building on XNA 4.0 when it was really about time for XNA 5.0 to come out. Are they planning on moving forward? Computer graphics is an area that if you don't constantly move forward, you get left behind.
My understanding is that everything - including XNA - uses DirectX 9 (and in the OpenGL world 2.0) because it had something of a fixed pipeline left. XNA has BasicEffect (and a handful of other effects/shaders that were less commonly used). But from what I've seen, DirectX 11 and OpenGL 4.3 require you use HLSL (or GLSL) to do even the most simple things. Obviously, you don't want to make HLSL (or GLSL) a requirement for someone starting out, but it seems like it might not be that difficult to build something into the framework, such as BasicEffect that is using HLSL (or GLSL) in the background without the programmer realizing it, because its encapsulating the shader.
But I think its time to at least provide access to the functionality of DirectX11 and OpenGL 4. Then again, maybe "one step at a time". Just getting the basic functionality of XNA 4.0 is quite an accomplishment.
This post has been edited by BBeck: 16 June 2013 - 06:23 AM
Re: Is Playstation 4 the future for XNA developers?
Posted 16 June 2013 - 09:05 AM
macosxnerd101, on 14 June 2013 - 11:52 PM, said:
We do have a Mono forum for Mono-specific questions.
But that's specific to Mono and not MonoGame, right? (My understanding is that Mono is for all C# development - Kind of a cross platform version of C# and the .Net library - and MonoGame is kind of the framework for Mono that basically does the job of XNA.)
I think he was suggesting that the forum name be changed from "XNA" to something like "XNA/MonoGame". And that makes sense if MonoGame is the continuation of XNA. And since Microsoft has abandoned XNA, while at the same time promoted people using MonoGame, it seems to me that its fair to say that MonoGame is "essentially" the "new XNA".
Microsoft's "Channel 9" has certainly been promoting the idea of XNA developers moving to MonoGame.
A name change might make it more clear that MonoGame programmers are welcome to ask questions in the XNA forum.
(Incidentally, I've spent the better part of the morning learning about MonoGame and checking out what they've got going on.)
This post has been edited by BBeck: 16 June 2013 - 09:06 AM