[C#, XNA] My Experience With Learning Game Programming

  • (2 Pages)
  • +
  • 1
  • 2

17 Replies - 1356 Views - Last Post: 13 August 2013 - 01:27 PM

#16 traxix  Icon User is offline

  • D.I.C Head

Reputation: 85
  • View blog
  • Posts: 116
  • Joined: 10-August 13

Re: [C#, XNA] My Experience With Learning Game Programming

Posted 13 August 2013 - 01:11 PM

So just wanted to put an update on this thread, if any beginners are reading. :)

To begin with XNA, the first thing you should do is follow this tutorial. It will set the fundamentals of 2D game programming for you. :) Try to add features to the game, and to modify it. You should then search for more resources until you feel comfortable with 2D game programming.
http://xbox.create.m...getting_started

XNA adventures from SixOfEleven is also a great place to learn 2D game programming. He has a series of XNA tutorials for making a whole RPG!
http://xnagpa.net/xna4tutorials.php

After learning 2D game programming, and when you think you're ready to move on to 3D. Here are some essential things you should read.
http://blogs.msdn.co...javascript.aspx
In the prerequisites section, there are great links which will explain how 3D space works, and how 3D programming is done, and if you want you can follow along with the tutorials.

Next, you should definitely check out RB Whitaker's site. It will help you build up your 2D programming knowledge, you'll learn how to make a particle engine, and how to expand the content pipeline!, and it has great tutorials about implementing a 3D model and animating it. And it also has great tutorials for HLSL, when you think you're ready for them.
http://rbwhitaker.wi...m/xna-tutorials

What I'm currently doing, is learning 3D graphics programming on BBeck's site. Which set's the fundamentals of 3D game programming. These tutorials for me, are like the first 2D tutorials I did, and is making me greatly understand how 3D games work.
http://virtuallyprogramming.com
Check out the fundamentals section, and after that head straight to the Tutorials section, do the Holodeck tutorial and experiment with it as you did with your 2D games. You'll learn A LOT from these tutorials, and you'll start understanding how the 3D system works. Afterwards continue with the rest of the tutorials. :)

Have fun in your game development adventures!
Was This Post Helpful? 0
  • +
  • -

#17 modi123_1  Icon User is online

  • Suitor #2
  • member icon



Reputation: 9277
  • View blog
  • Posts: 34,780
  • Joined: 12-June 08

Re: [C#, XNA] My Experience With Learning Game Programming

Posted 13 August 2013 - 01:25 PM

Just pointing out that all users have the ability to make a 'blog' here.. it seems you are leaning that way for it anyways..
Was This Post Helpful? 0
  • +
  • -

#18 traxix  Icon User is offline

  • D.I.C Head

Reputation: 85
  • View blog
  • Posts: 116
  • Joined: 10-August 13

Re: [C#, XNA] My Experience With Learning Game Programming

Posted 13 August 2013 - 01:27 PM

Oh, thanks I totally forgot about that. I thought to post it here as this thread has gotten some views. :)
Was This Post Helpful? 0
  • +
  • -

  • (2 Pages)
  • +
  • 1
  • 2