After each attack (yours or the enemies), a battle log message appears. I wish for the pause to occur after you've attack (and your message appears) but before they attack. So as to give the impresion the enemy is debating/deciding what to do.
Currently the code pauses before either log message comes up. So there is a pause, then both appear.
Private Sub btnYou_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnYou.Click Call yourAttack() lblEnemyHp.Text = enemyHP btnYou.Enabled = False btnFireball.Enabled = False btnIceBall.Enabled = False btnLightningBall.Enabled = False btnAirBall.Enabled = False Call battleLog() System.Threading.Thread.Sleep(1000) Call ThemAttack() End Sub
Is there a different thing i should use other then sleep?