3 Replies - 688 Views - Last Post: 31 October 2013 - 03:28 PM

#1 alib28  Icon User is offline

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Advice on developing a social network

Posted 21 October 2013 - 05:51 AM

Hello Everyone,
I am doing research on assembling a team, using the right tools, and the cost to develop a highly responsive social network that is capable of dealing with a lot of users. Similar to the Facebook concept but using the basics package for now. Profile, friends, posts, updates, media upload/download, streaming, chat and Inbox messaging are all in the package. We certainly do not expect it to be as popular as Facebook or handle the same number of users and requests, but in its own game it has to be a monster, and expandable for later on.
Neglecting the hosting, and servers part, i am looking for technical advise and opinions, on what kind of team i need ? how many developers ? their expertise ?
What are the right tools ? languages ? frameworks ? environments ?
Any random ideas about the infrastructure ? Quick thoughts on the development process ? Please use references, if you have any to support your ideas.
Development cost mere estimation ? *NEGLECTING THE COST OF SERVERS*
I know my question is too broad, for any help you can offer i thank you in advance.

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Replies To: Advice on developing a social network

#2 aidenkael  Icon User is offline

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Re: Advice on developing a social network

Posted 31 October 2013 - 02:39 PM

Ignoring the physical things and just talking about software can be tricky. It all depends on exactly what it is you are looking to do. For a language, I would go in the direction of php to start with. Now, that isn't saying you can't use HTML, or asp.NET, or even Python and Django, but php seems to work best for these applications in my experience. You'll need a few designers, and a few coders (it would be ideal if the designers knew a little code and the coders knew a little design). That is just to make the foundation. To make it look good you will need someone for graphics, and someone to oversee everything.

From a hardware side, you will need a business class server and a most likely a T1 connection. This is if you want it to be a monster.

Hope this helps/gets you started! I have never planned a social media network but it always seemed like fun to develop!
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#3 Ryano121  Icon User is offline

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Re: Advice on developing a social network

Posted 31 October 2013 - 02:58 PM

Is the aim of this to become a commercially stable business or just as a side project?
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#4 aidenkael  Icon User is offline

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Re: Advice on developing a social network

Posted 31 October 2013 - 03:28 PM

View Postalib28, on 21 October 2013 - 07:51 AM, said:

in its own game it has to be a monster, and expandable for later on.


I would assume business based off the above
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