The one thing i am worried about is wasting time on a project that i wouldn't want to show to a perspective employer.
I would prefer to work in the games industry, but if i cant get a job in that industry I don't want to be left with a portfolio full of games that wouldn't be relevant to other sectors of the IT industry(web development, cyber security, etc).
I currently have a mediocre portfolio on my website PolishedGames, but most of the games in my portfolio are unpolished(the irony, i know) and not to industry standard.
I have started working my 1st project of the 4 month break and want your guys' opinions because the last thing i want to do is waste time when it could be better spent in a different project.
My plan: * ~1 month per project
1st project - Multiplayer(multithreaded), option to Host or Join a game room, undeicided on game type but will be something quick like Asteroids(from Atari) but with multiplayer, with MySQL database access(highscores).
2nd project - Undecided.
3rd project - Undecided.
4th project - Undecided.
What kind of projects do you think would impress game industry employers and/or general IT industry employers?
This post has been edited by Java Student: 25 December 2013 - 05:14 PM