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#1 SlashRaid  Icon User is offline

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New Half-Life & Counter-Strike Updates

Post icon  Posted 13 June 2002 - 10:15 AM

Half-Life 1.1.1.0

It wasn't a planned up date but added as fixer up for some issues with 1.1.0.9 patch. Valve's very own "Ricochet" mod is also included in the download. The complete changelog is as follows:
    v1.1.1.0
    --------
    [6.12.02]

    Changes/Additions :
    -------------------
    • Ricochet included in this release.
    • Added logging of the anti-cheat system catching and kicking detected cheats.
    • Added logging of "kick" commands.
    • Added logging of "banid" commands.
    • Changed error message if clients try to download missing resources to be more helpful.
    • Changed 'exec' command now only works on .cfg and .rc files.
    • Changed 'exec' command no longer allows ".." or "\" or ":" in the filename.
    • Added new debug message for mod makers if a packet couldn't be parsed correctly.
    • Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line)
    • Linux: hlds_run uses "exec" when you define the "-norestart" option.
    • Linux: Added -pingboost command line parameter. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These may not work well (or at all) on some OS environments.
    • Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.
    New CVARS:
    ----------
    • Added "serverversion", can be set to '1108' to view/re-record old demos.Added "serverversion", can be set to '1108' to view/re-record old demos.
    • Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).
    Bug Fixes:
    ----------
    • Fixed incorrect WonID logging.
    • Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
    • Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
    • Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
    • Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
    • Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
    • Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
    • Fixed DMC powerup bug where the invisibility ring would make people glow red.
    • Fixed rcon bug in HLTV.
    • Fixed delay being reset to default value during changelevel.
    • Fixed a problem with propagating HLTV banners.
    • Fixed client freeze on exit.
    • Fixed framerate problem on some ATI video cards.
    • Fixed MaxPing filter not being saved correctly.
    • Fixed sky box bug.
    • Fixed TFC spy disguise menu bug.
    • Fixed DMC view model animation bug.
    • Fixed bug using "exec " on large files (e.g. banned.cfg).
    • Linux: Fixed server using 64 MB more memory than it needed to.
    • Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
    • Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.
    Downloadable Files
Counter-Strike 1.5 / 1.0.0.5

This release is pretty much the same "fixer upper" release as the Half-Life patch, but it also contains some CS-related fixes too, plus the addition of a new map; de_piranesi:
    v1.5
    ----
    [6.12.02]

    Changes/Additions :
    -------------------
    • New map de_piranesi.
    • Ricochet included in this release.
    • Added logging of the anti-cheat system catching and kicking detected cheats.
    • Added logging of "kick" commands.
    • Added logging of "banid" commands.
    • Changed error message if clients try to download missing resources to be more helpful.
    • Added new debug message for mod makers if a packet couldn't be parsed correctly.
    • Linux: hlds_run now does auto-restart by default (to disable: define "-norestart" on the command line)
    • Linux: hlds_run uses "exec" when you define the "-norestart" option.
    • Linux: Added -pingboost command line parameter. Currently supports three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These may not work well (or at all) on some OS environments.
    • Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out useful info.
    New CVARS:
    ----------
    • Added "serverversion", can be set to '1108' to view/re-record old demos.
    • Added "sv_logbans" to turn the logging of player bans on and off. Default is 0 (off).
    Bug Fixes:
    ----------
    • Fixed mp_hostagepenalty not working.
    • Fixed problem with server locking when the bomb is planted and a new player joins the server.
    • Restored "mp_fadetoblack" server variable.
    • Fixed incorrect WonID logging.
    • Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
    • Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
    • Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
    • Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
    • Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
    • Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
    • Fixed DMC powerup bug where the invisibility ring would make people glow red.
    • Fixed rcon bug in HLTV.
    • Fixed delay being reset to default value during changelevel.
    • Fixed a problem with propagating HLTV banners.
    • Fixed client freeze on exit.
    • Fixed framerate problem on some ATI video cards.
    • Fixed MaxPing filter not being saved correctly.
    • Fixed sky box bug.
    • Linux: Fixed server using 64 MB more memory than it needed to.
    • Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
    • Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.
    Downloadable Files
  • Full Install Updates
Other language patches are available via PlanetHalf-LIfe.

Enjoy! :ph34r:

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Replies To: New Half-Life & Counter-Strike Updates

#2 Ben Goulbourn  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 10:54 AM

yeah thats all well and good
if u want 2 wait 30 mins for a download
http://www.furious-a...uk/11091110.exe
half-life GUARANTEED 150KBPS
http://www.furious-a....uk/csv1415.exe
cs GUaranteed 150KBPS
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#3 SlashRaid  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 11:21 AM

Ben Goulbourn, on Jun 13 2002, 01:54 PM, said:

yeah thats all well and good
if u want 2 wait 30 mins for a download
http://www.furious-a...uk/11091110.exe
half-life GUARANTEED 150KBPS
http://www.furious-a....uk/csv1415.exe
cs GUaranteed 150KBPS

Wow.... Both are no good when I try them. <_<
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#4 Cookie Mobster  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 11:45 AM

Yep two dead sites... <_<

Cheers Sam
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#5 Ben Goulbourn  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 11:47 AM

damn
they were working yesterday
o well
u waited too long to get the updates
i play CS every day... so.....
anyways
www.halflife.dk is the best site to get the updates at
all are HTTP addresses, most fast
no waiting
fileplanet is garbage
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#6 SlashRaid  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 12:01 PM

Ben Goulbourn, on Jun 13 2002, 02:47 PM, said:

fileplanet is garbage

If you want good files that work there is no better place. ShackNews is also rather reliable.

A lot of the halflife.dk links are broke (only one day after the release). Seems foolish to expect faster downloads from overseas servers and half baked clan sites.

FilePlanet hands down for reliability and quality.
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#7 Cookie Mobster  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 12:07 PM

And if your serous about downloading you can just pay fileplanet a small fee to get better service with no waiting and direct highspeed downloads. Plus you never get any unwanted crap...

Cheers Sam
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#8 Vextor  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 12:49 PM

Yea ive never had problems with file planet. I give some major props to them. :)
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#9 Quik  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 01:19 PM

meh.. but the line ups are pathetic.. everyone in that big line are lazy, cause there is always a faster, and less busy server elsewhere on the net with the file your lookin for.
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#10 Ben Goulbourn  Icon User is offline

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Re: New Half-Life & Counter-Strike Updates

Posted 13 June 2002 - 01:58 PM

Quik, on Jun 13 2002, 04:19 PM, said:

meh.. but the line ups are pathetic..everyone in that big line...........and less busy server elsewhere on the net with the file your lookin for.

Complete truths
allmost everybody i know plays HL everyday
and on the first day, is when everybody downloads it
yes
i got more then 150kbps from the .co.uk site
overseas does not matter.... strangely
fileplanet.... lineups on the first day were over 45 mins
i dont want to have to pay to download a file for a game which i BOUGHT
think about it :angry:
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