1 Replies - 607 Views - Last Post: 29 October 2017 - 08:51 AM

#1 Qbotsdave  Icon User is offline

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[royalty/contract] Unity programmer wanted for robot adventure game

Posted 11 July 2017 - 06:07 PM


WHO WE ARE
Hello! I'm David Forbes, the owner of Qbots LLC, a small gaming studio with eight team members working on a game called Qbots. The game is designed to engage players in multiple ways and has a detailed history and backstory that informs the world and the game play (robots fighting other robots and building outposts and finding energy to survive).

We took a very stripped down demo of the game to the Let's Play! Expo in PA and were voted Best Gameplay by attendees, beating out the largest gaming studio in Pennsylvania. We couldn't get people out of our booth, and nearly everyone asked if they could buy a copy (no, not yet). It was great validation that we're on the right path.

EXPERIENCE WE'RE LOOKING FOR
We have a senior Unity programmer who is working with Voxeland and Map Magic to create the environment. This is a recent switch from a different terrain generator.

We are looking for someone who has experience with Unity and can help with the following areas of development:
Networking
User Interfaces (will be working with our current UI and menu designer)
Weapon System -> user interface
Inventory and crafting system -> user interface
Item Scripting
Weapon Scripting
Gameplay scripting
Player setup
Player character networking (Player position and rotation is done)

CONTACT
If you're interested or have more questions, please Email me. The website is rather stale right now but is located at qbots.net

Thank you!


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Replies To: [royalty/contract] Unity programmer wanted for robot adventure game

#2 Qbotsdave  Icon User is offline

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Re: [royalty/contract] Unity programmer wanted for robot adventure game

Posted 29 October 2017 - 08:51 AM

Apologies for a second post but I can't yet edit the first one and some things have changed as we've recently added new team members.

WHO WE ARE
Hello! I'm David Forbes, the owner of Qbots LLC, a small gaming studio with twelve team members working on a game called Qbots. The game is designed to engage players in multiple ways and has a detailed history and backstory that informs the world and the game play (robots fighting other robots and building outposts and finding energy to survive).

We took a very stripped down demo of the game to the Let's Play! Expo in PA and were voted Best Gameplay by attendees, beating out the largest gaming studio in Pennsylvania. We couldn't get people out of our booth, and nearly everyone asked if they could buy a copy (no, not yet). It was great validation that we're on the right path.

A very detailed Game Design Document is available for anyone interested in learning more about the mechanics of the game.

EXPERIENCE WE'RE LOOKING FOR
We currently have two programmers working on the game. One is working on the environment, the other on the menu and UI with our UI designer. The senior programmer is working with Voxeland and MapMagic to create the environment. This is a recent switch from a different terrain generator.

We are looking for someone who's passionate about game development and either has experience with Unity and C# or has enough of a programming background to get up to speed quickly.

We would also like:
  • Experience with Git repositories or a willingness to learn about them for proper version control
  • We are going to require you to document the code you publish to Git; we would prefer to have one feature that well-documented than ten features no one else can understand or manage
  • An understand of code that is low in coupling and high in cohesion


COMPENSATION
We can discuss either an equity position in the company or deferred royalties paid once the game goes on sale.

CONTACT
If you're interested or have more questions, please contact [email protected]. I'd love to hear about your background and any recent projects you may have worked on.

Thank you!

Attached are a few of our assets in various stages of development

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