I hope I don't sound like an idiot. I started doing some research and reading up on DirectX and OpenGL but then I got confused. The more I read I started seeing stuff about XNA, PhysX, and MS Visual Studio.
I guess what I'm getting at is that I think I understand the background about DirectX and OpenGL but not the others mentioned. Do DirectX and XNA work in conjunction with one another. Is PhysX more of a component?
If I were to pick a book or tutuorial about game programming with DirectX or OpenGL what would you folks recommend I read first? Or do you think I should attempt to learn other languages like C++ or C# before I dive into anything else. Thanks in advance for your guidance.
This post has been edited by Sudo Vi: 12 March 2008 - 05:32 AM

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