I'll post up what I've written so far if anyone is interested.
C/OpenGL game programming book
Page 1 of 19 Replies - 2380 Views - Last Post: 21 April 2009 - 11:47 PM
#1
C/OpenGL game programming book
Posted 26 May 2008 - 05:13 PM
I'm writing a short ebook (think, extended tutorial) on game programming with C and OpenGL for beginners. The book will cover writing a simple clone of Space Invaders.
I'll post up what I've written so far if anyone is interested.
I'll post up what I've written so far if anyone is interested.
Replies To: C/OpenGL game programming book
#2
Re: C/OpenGL game programming book
Posted 26 May 2008 - 06:06 PM
I would be interested.
If I got past some of the basics I may even use it. I have too many outstanding projects to start another form scratch without a kickstart
If I got past some of the basics I may even use it. I have too many outstanding projects to start another form scratch without a kickstart
#3
Re: C/OpenGL game programming book
Posted 26 May 2008 - 06:49 PM
Attached to this post is a PDF of what I've written so far. It's pretty much just the introduction chapter, and I really haven't proofread much of it.
The game code has already been written, but I would like to clean it up a bit and do some testing on other machines to make sure my FPS limiting code is working correctly.
The game code has already been written, but I would like to clean it up a bit and do some testing on other machines to make sure my FPS limiting code is working correctly.
Attached File(s)
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glInvaders.pdf (119.29K)
Number of downloads: 440
#4
Re: C/OpenGL game programming book
Posted 26 May 2008 - 07:20 PM
Good start!
Clear concise and I agree with all you have said. While I wait for the next installment I'll keep working on X windows.
Clear concise and I agree with all you have said. While I wait for the next installment I'll keep working on X windows.
#5
Re: C/OpenGL game programming book
Posted 29 May 2008 - 03:42 AM
Your writing is clear, concise, and draws the reader in.
#6
Re: C/OpenGL game programming book
Posted 11 June 2008 - 10:20 PM
Well written, Ill be waiting for more.
#7
Re: C/OpenGL game programming book
Posted 12 June 2008 - 02:31 PM
I've been sick for a couple of days, and final exams are coming up soon so I probably won't have much time to work on it.
I would like to continue writing it though, I just need the time.
I would like to continue writing it though, I just need the time.
This post has been edited by Tom9729: 12 June 2008 - 02:31 PM
#8
Re: C/OpenGL game programming book
Posted 05 April 2009 - 02:46 AM
hi can anyone send the link of binary tree traversal using opengl
#9
Re: C/OpenGL game programming book
Posted 05 April 2009 - 05:07 PM
Tom9729, on 26 May, 2008 - 05:49 PM, said:
Attached to this post is a PDF of what I've written so far. It's pretty much just the introduction chapter, and I really haven't proofread much of it.
The game code has already been written, but I would like to clean it up a bit and do some testing on other machines to make sure my FPS limiting code is working correctly.
The game code has already been written, but I would like to clean it up a bit and do some testing on other machines to make sure my FPS limiting code is working correctly.
Very nice. I agree with the other posters that your writing style is very engaging. I look forward to seeing more.
#10
Re: C/OpenGL game programming book
Posted 21 April 2009 - 11:47 PM
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