here is the code!?

using System; class power { public int x;//, y, z; public Vector(int x)//, int y, int z); { this.x = x; //this.y = y; //this.z = z; } public Vector(Vector rhs) { x = rhs.x; //y = rhs.y; //z = rhs.z; } public override string ToString() { return "( " + x + " )";//, " + y + ", " + z + " )"; } public static Vector operator ^ (Vector lhs, Vector rhs) { Vector result = new Vector(lhs); result.x = rhs.x * rhs.x * rhs.x; //result.y = rhs.y * rhs.y * rhs.y; //result.z = rhs.z * rhs.z * rhs.z; return result; } public static Vector operator ^ (Vector lhs, Vector rhs) { return new Vector(lhs * rhs.x); } } //END CLASS POWER class RaisePower { public static void Main(string[] args) { Vector vect1; vect1 = new Vector(3.0); Console.WriteLine("vect1 = " + vect1.ToString()); } }