my lil bro needs help with roblox every time he playsit and the net slows way down till i restart our modem
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3 Replies - 3075 Views - Last Post: 21 October 2008 - 11:04 AM
#1
my lil bro needs help with roblox every time he plays
Posted 11 October 2008 - 11:24 AM
i,ve found out also that to play roblox you need port 80 open
(we got a virus to i got rid of it!
) can som1 please help us idk what to do ???
Replies To: my lil bro needs help with roblox every time he plays
#2
Re: my lil bro needs help with roblox every time he plays
Posted 11 October 2008 - 03:53 PM
I'm not sure exactly what you're trying to say. Try talking in English instead of chatspeak.
This post has been edited by WolfCoder: 11 October 2008 - 03:53 PM
#3
Re: my lil bro needs help with roblox every time he plays
Posted 21 October 2008 - 10:34 AM
sry about that but my lil bro plays a game called roblox and every time he plays it our net connection slows way down to nothing and i have to restart my dsl modem can you help me help him fix this problem its getting really bothersome thxs in advance
#4
Re: my lil bro needs help with roblox every time he plays
Posted 21 October 2008 - 11:04 AM
Looks neat: http://www.roblox.com/
I'm intrigued by the use of Lua as scripting base. Kid friendly is a change of pace; the massive amounts porn in Second Life gets old quick.
Here's what's happening, your network usage is through the roof when the client for this is used. That's it, nothing more. Anyone who's played online games has experienced one or two bandwidth hogs. Ideally the software itself will offer ways to alleviate your pain. From what I can see, this one doesn't: http://wiki.roblox.c...re#The_Internet
If your router has QoS ( Quality of Service ) you may be able to throttle the one machine's connection down so everyone else can play too. Give it's Windows only, I'm not in a position to test it. There may be some Windows client solutions that can impose a hard cap on transfer.
You router could also be fighting it. Standard firewall operations can cause programs to try over and over again when something is blocked. Some info here: http://wiki.roblox.c...d_router_issues
Good luck.
I'm intrigued by the use of Lua as scripting base. Kid friendly is a change of pace; the massive amounts porn in Second Life gets old quick.
Here's what's happening, your network usage is through the roof when the client for this is used. That's it, nothing more. Anyone who's played online games has experienced one or two bandwidth hogs. Ideally the software itself will offer ways to alleviate your pain. From what I can see, this one doesn't: http://wiki.roblox.c...re#The_Internet
If your router has QoS ( Quality of Service ) you may be able to throttle the one machine's connection down so everyone else can play too. Give it's Windows only, I'm not in a position to test it. There may be some Windows client solutions that can impose a hard cap on transfer.
You router could also be fighting it. Standard firewall operations can cause programs to try over and over again when something is blocked. Some info here: http://wiki.roblox.c...d_router_issues
Good luck.
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