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Ulead GIF Animator 5: How to make an animated Pacman type character This tutorial uses Ulead GIF Animator 5 Rate Topic: -----

#1 OliveOyl3471  Icon User is offline

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Posted 12 December 2008 - 10:52 PM

This tutorial shows how to make a Pacman type character.

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Open Ulead Gif Animator. Start with a blank object. Right click anywhere on the canvas and select new blank object.

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Use the selection tool, circle.

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Make a circle, whatever size you want your pacman character to be. Just click anywhere on the canvas and drag. You’ll have a circle with a black and teal dotted line around it.

Select the eyedropper tool, then click on foreground color. Pick a color to fill your circle. Use the fill tool.

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Make the eye. Use selection tool, circle again. Make a smaller circle, where the eye should be. Use the fill tool again. Choose black. Unhighlight the selection area circle.

Select the paintbrush tool.

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Settings should be:
Size 1
Transparency 0
Soft edge 0
Line / (this will give you a straight line)

Your color should still be black. To make the mouth, paint in a straight line, starting at the center of your large circle, right to the edge. Make sure the box marked "allow painting on transparent areas" is unchecked. This will ensure that your line goes only to the edge of your pacman character, and not on the background.

Add 4 more frames, so you have five frames total.

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Go to frame 1. Highlight your object. Go to edit, copy. Go to frame 2. Edit, paste. Paste again for frames 3, 4, and 5. You should now have your circle pacman in each frame.

To make the mouth open and close:

Go to frame 2. Get your eraser tool.

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Settings should be:
Shape O
Size 5
Transparency 0
Soft 0
Line /

Now erase your mouth line. Erase a sideways V shape, so it looks like the mouth is open a little. Go to the next frame and do the same thing, but make your V wider this time.

Go to the next frame and make the mouth open about the same as you did in frame 2. If you like, you can delete the object in this frame (frame 4) and copy/paste your object from frame 2 into this frame. Leave frame 5 alone.

Go to file, save as GIF.

You can stop now with your finished pacman ready for use in an animation of your choosing, or go on to the next part and make him eat something.


This tutorial shows how to make your pacman eat something. I chose my name (the first half anyway).

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Open your animation program. Start with a new blank object. Use the text tool and type in your text as you want it to appear in your signature. Put a little extra spacing between the letters.

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You may need to increase your canvas size for the name to fit. Go to edit, canvas size, width.

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Just increase the number until it is wide enough. You probably won't need to increase the height, so uncheck the box marked "keep aspect ratio." Figure out how many frames you will need. You will need two for each letter, plus one for your finished text (which will be at the beginning), and one at the end (where he says "yummy!"). So if your name has five letters, you will need ten frames for your letters, plus two. 12 frames total. If your name has four letters, you will need eight frames for your letters, plus two. 10 frames total. Add frames until you have the correct number. Now go to frame 1 and position your text. I centered mine, then moved it a bit to the right. Highlight your text object. Go to Alignment and click Center Both.

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Add your pacman character. Go to file, add image. Find your pacman and click on it. Make sure insert as new frame(s) is checked. Click open.

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You should have a pacman in each of your first five frames, before your frame of text. We will only be using two of them for this tutorial. Leave one pacman with the mouth closed, and one with the mouth open. Delete the other ones. Highlight the object to be deleted (at the right), right click and choose delete object. Now you should have your two pacman characters in two separate frames, your text in the next frame, and a bunch of blank frames after these.

Delete the first two frames. Go to frame 1, which will now be your frame of text. Position your closed mouth pacman in front of your text, but not too close. To make it appear in the frame, highlight it with the eye. In the following example, object 14 will appear in the frame, but object 12 will not. Just click the box that has the eye to make the object appear or disappear in the frame.

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Highlight your text, copy, then go to frame 2 and paste. In frame 2, position your open mouthed pacman just in front (to the right) of your first letter of your text, very close to it.

Frame 3, and the rest of your frames after frame 3 should all be empty at this point. Go to frame 2, and pick your selection tool, rectangle. Click and drag to select all of your text except the first letter. Go to edit, copy. Go to frame 3 and paste. Paste into frame 4, as well. Position your closed mouth pacman in frame 3, right where your first letter of text used to be. Go to frame 4 and position your open mouthed pacman just in front of the next letter. In frame 4, pick your selection tool, rectangle again. select all of your text, except the first letter. (The second letter of your original text.) Go to Edit, copy. Go to frame 5, and paste. Paste again for frame 6. Position your closed mouth pacman over the new missing letter in this frame. Go to the next frame and position your open mouth pacman, as you did before, right in front of the next letter.

Keep going until you have used up all of your text. In the last frame, you won't need to copy/paste any text. Just put your closed mouth pacman where your last letter used to be. You may want to copy and paste your last letter in, anyway, so that you will know exactly where to place the pacman in this frame.

If you like, add a frame for the smiling pacman, and the text "Yummy!"

To make your smiling pacman:
Copy and paste your closed mouth pacman into your (new) last frame. This will make a new object which you can draw a smile on, and it won't change your original closed mouth pacman. Use your paintbrush tool to draw a smile. Add your text.

Adjust timing. Right click on the frame. Choose frame properties, delay. Adjust your numbers. They will be higher for a longer delay or lower for a shorter pause.

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This is a good time to pick removal method smart, for every frame. It will keep you from getting duplicates that you don't want.

Use selection tool, rectangle. Select an area around your whole picture. Edit, crop canvas. Click Preview. Make sure you didn't crop too much! If so, you can undo and try again.

Click File, save as Gif.

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Voila! Now you have a happy little pacman eating your "yummy" name. Enjoy!

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