How do you create or develop a game that is like runescape were you can move your character around and the camera angle. Also how to create your character to pick up stuff and create buildings and inventory
creating a gamehow do you create a game sort of like runescape
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5 Replies - 955 Views - Last Post: 30 January 2009 - 04:01 PM
Replies To: creating a game
#2
Re: creating a game
Posted 30 January 2009 - 03:14 PM
Hockeyman, on 30 Jan, 2009 - 04:10 PM, said:
How do you create or develop a game that is like runescape
Very carefully.
Lots of planning, overall design, programming, and trial and error.
I know that your question is much too vague. Doing all these things is NOT simple. It takes a lot of integration between objects and classes.
#3
Re: creating a game
Posted 30 January 2009 - 03:15 PM
Well runescape is an MMORPG... which is by far the hardest(notice I said hardest not impossible) game to program. It does require alot of work and is often not programmed in java. If you really want to build a game like runescape I recommend maybe looking into some books, and also you will need to be extremely familiar with a multitude of languages to even get started. Again i'm not saying it's impossible, but it's going to be really really hard. Good luck... cheers
#4
Re: creating a game
Posted 30 January 2009 - 03:26 PM
I wouldnt recomend java for creating games, just dont think it can handle them properly in more ways than one. I would recoment using c or c++, with an additional library like open gl. I am creating a game at the moment, great fun. I am using c# with xna and its amazing what you can do. Also, msdn provide a lot of information and starter kits with this package so that you dont need to be a professional to make a game. I have been programming in this language for a week and i am well into making a street fighter type game.
#5
Re: creating a game
Posted 30 January 2009 - 03:55 PM
Locke already described the principles that should be followed to create such a game. I totally agree with him.
It's not about the language. If the topic starter feels comfortable with creating Java applications, Java is a good place to start with game development. There are pretty many games created in Java with different complexity.
I would say that this statement does not reflect the real situation. Creating high-quality games that will be playable obviously requires you to be a professional. It's one thing when you download a starter kit and slightly modify it and it's completely another when you design and develop the game logic on your own from scratch. You will not go far if you will concentrate your development around starter kits.
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I wouldnt recomend java for creating games, just dont think it can handle them properly in more ways than one
It's not about the language. If the topic starter feels comfortable with creating Java applications, Java is a good place to start with game development. There are pretty many games created in Java with different complexity.
Quote
you dont need to be a professional to make a game.
I would say that this statement does not reflect the real situation. Creating high-quality games that will be playable obviously requires you to be a professional. It's one thing when you download a starter kit and slightly modify it and it's completely another when you design and develop the game logic on your own from scratch. You will not go far if you will concentrate your development around starter kits.
#6
Re: creating a game
Posted 30 January 2009 - 04:01 PM
Java is completely relevant to gaming.
RuneScape is programmed in Java. It's an applet.
RuneScape is programmed in Java. It's an applet.
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