Does anyone know of a great book that introduces experienced C++ programmers into the "game programming" world?
I'm not looking for an absolute beginner book, but a book that teaches "practical game programming" practices.
-Encapsulation
-Game States
-Object Manager
-etc.
Something that teaches game programming using OOP.
Thank you for any help!
Starting Game ProgrammingExperienced C++ Programmer
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4 Replies - 1152 Views - Last Post: 26 March 2009 - 02:20 AM
Replies To: Starting Game Programming
#2
Re: Starting Game Programming
Posted 25 March 2009 - 05:00 PM
Well, basically game development is nothing specific - if you know how to use C++, it won't be a problem to get into game programming, as you will already have to learn how to use third party elements, like graphics and game engines, as well as the ways to integrate them (and many more). I would recommend to start with this list:
http://www.amazon.co...=C%2B%2B+Game+P
http://www.amazon.co...=C%2B%2B+Game+P
#3
Re: Starting Game Programming
Posted 25 March 2009 - 06:32 PM
There's a book called beginning C++ game programming that I thought was pretty good. I still have a copy of it and I use it. It's got really good descriptions of things, especially the Sprite Engine. I just wish I knew where it was. I lost it somewhere along moving to college from home. But I'd recommend that one.
#4
Re: Starting Game Programming
Posted 25 March 2009 - 11:38 PM
I second ccubed. Great book.
#5
Re: Starting Game Programming
Posted 26 March 2009 - 02:20 AM
This book is excellent, especially if you are an experienced c++ programmer
http://www.amazon.co...t/dp/1584502274
http://www.amazon.co...t/dp/1584502274
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