TADS's Profile
Reputation: 8
Worker
- Group:
- Members w/DIC++
- Active Posts:
- 160 (0.09 per day)
- Joined:
- 09-August 08
- Profile Views:
- 5,121
- Last Active:
May 05 2013 02:04 PM- Currently:
- Offline
Previous Fields
- Country:
- Who Cares
- OS Preference:
- Windows
- Favorite Browser:
- Chrome
- Favorite Processor:
- AMD
- Favorite Gaming Platform:
- PC
- Your Car:
- Ford
- Dream Kudos:
- 0
Latest Visitors
-
rgfirefly24 
11 Jul 2012 - 12:54 -
modi123_1 
11 Jul 2012 - 12:53 -
Trn32 
03 Jan 2012 - 07:25 -
macosxnerd101 
30 Jul 2010 - 09:43 -
PDUNZ 
22 Jun 2010 - 02:33
Posts I've Made
-
In Topic: looking to make a team
Posted 13 Jul 2012
Thanks for the replys
i have just wrote the math class for a physx Wrapper i can use with another engine so thats what i will start on and IF i have to i will do this game by myself... it may take me a long time but its something that i think will be enjoyable to the player and poss get something back at the end of it.... i have a large community waiting for a game like this so i will get it done.
but again thanks for the replys
Kev -
In Topic: help reading some code
Posted 2 Sep 2011
the developer only codes in c++ and delphi... and is not around from one month to another... if you or anyone else wouldnt mind helping me out i dont mind sending code..thanks for the quick reply
Kev
maybe this might help.... this is the mod.h file....
#include "resource.h" const DWORD ResourceID ='RES0'; const DWORD MeshID ='MGI!'; const DWORD MeshBlockID ='MINF';//mesh info const long GroupsAmount=100; //60 is the MAX ever seen. typedef struct MODHeader { DWORD ResID; DWORD BlockID; DWORD Version; DWORD Reserved; DWORD ChunkID; MODHeader() { ResID = ResourceID; BlockID = MeshBlockID; Version = 1; Reserved= 0; ChunkID = MeshID; } operator != (MODHeader h) { return ( (this->ResID != h.ResID) || (this->BlockID != h.BlockID) || (this->Version != h.Version) || (this->ChunkID != h.ChunkID)); }; }MODHeader; const MODHeader ValidHeader; typedef struct MeshInfo { long Vertices; long ptr1; long Textures; long ptr2; long Faces; long ptr3; long NumRefs; long res1; long Zero2; long res2 ; MeshInfo() { memset(this, 0, sizeof(*this)); } BOOL IsValid() { return ((Vertices < 32000) && (Textures < 1000) && (Faces < 32000) && TRUE); } }MeshInfo; typedef struct MODFace { short i1,i2,i3,reserv; }MODFace; typedef struct MODMtrl { char name[12]; DWORD Unknown; unsigned short IsAlpha, //bit flags:0x0001, 0x0005, 0x0100 padding, group_id, reserved, vert_start, vert_end, face_start, face_end; MODMtrl() { memset(this, 0, sizeof(*this)); Unknown = 0xA3A3A3A3;//for VR and =0 for NH padding = 0xA3A3; // for VR and =0 for NH reserved= 0xA3A3; // for VR and =0 for NH } }MODMtrl; typedef struct MODMaterialEntry { long Index; //=-1 unsigned short vert_start, vert_end, poly_start, poly_end; long GroupID; }MODMaterialEntry; typedef struct Ref { char filename[32]; float Matrix[9];//rotation and scale? struct {float x,y,z;}Offset; }Ref; //----------------------------------------- // dialog for selecing type. 1-VR, 2-NH. class CMODTypeDialog: public CDialog { public: long* pResult; CMODTypeDialog(long* result):CDialog(IDD_TYPEDIALOG, AfxGetMainWnd()){pResult = result;} afx_msg void OnVR(); afx_msg void OnNH(); DECLARE_MESSAGE_MAP() }; -
In Topic: Extracting User Comments from Web Page Source
Posted 7 Jul 2011
take a look on this tutorial... watch part1 and 2 this is prop just what you are looking forhttp://www.youtube.c...u/3/FpAvBOhDrYk
hope it helps
My Information
- Member Title:
- D.I.C Head
- Age:
- Age Unknown
- Birthday:
- Birthday Unknown
- Gender:
-
- Location:
- UK
- Interests:
- i have three main interests thats Real Life Motor Racing and game editing and application programming i would like to be able to make my own racing game in vb.net as and when i know enough about vb.net and general programming!
- Years Programming:
- 1
- Programming Languages:
- VB.NET
Contact Information
- E-mail:
- Click here to e-mail me
- AIM:
-
kevandgoe1
- MSN:
-
tads421@hotmail.co.uk
- Website URL:
-
http://www.onlinemotorracing.com
- Xfire:
- TADS421
Friends
|
|


Find Topics
Find Posts
View Reputation Given
|
Comments
TADS has no profile comments yet. Why not say hello?