ragingben's Profile User Rating: -----

Reputation: 177 Stalwart
Active Posts:
651 (0.24 per day)
07-October 08
Profile Views:
Last Active:
User is offline Feb 28 2016 04:17 PM

Previous Fields

OS Preference:
Favorite Browser:
Favorite Processor:
Who Cares
Favorite Gaming Platform:
Your Car:
Who Cares
Dream Kudos:

Latest Visitors

Icon   ragingben has not set their status

Blog entries

Plankton > Plankton v1.5

Posted 22 December 2014

This isn't so much of an update as a few small tweaks. I've just fixed any bugs that I've found, mainly in the drawing your own seabed geometry section, and added in a control for density which just effects how the different size Plankton elements behave in the currents. By adding this I could also add gravity so that Plankton can sink...

Read Full Entry →

Plankton > Plankton v1.4

Posted 02 March 2014

I know I said that 1.3 was the last version, but I just couldn't resist adding one last feature, and tarting a few things up, just to finish off.

Main new features:
-Currents have been added. These bosh the plankton around, but are heavily reliant on the new viscosity property of the water (used to be plankton deceleration). 3D mode is a bit...

Read Full Entry →

Plankton > Plankton v1.3

Posted 05 February 2014

This really is the final release of Plankton, v1.3. I've expanded some features such as allowing users to specify custom specific brushes for the plankton, background and sea bed. This includes support for ImageBrush with added UI options so that image scan be used for these elements. I've also added a texture generator for the sea bed...

Read Full Entry →

Plankton > Plankton v1.2

Posted 27 January 2014

So this is the final release (bugs permitting) of my Plankton program in its current format. Any feedback is much appreciated.


Read Full Entry →

Plankton > Plankton v1.1

Posted 17 January 2014

Here's the latest version of my Plankton program I've been writing, source and exe


My Information

Member Title:
D.I.C Addict
30 years old
May 11, 1985
Somerset, England, Uk
Playing football, punk rock, guitar, retro games, FX pedal building
Full Name:
Ben Pollard
Years Programming:
Programming Languages:
VB6, C#, WPF, MML, Flowcode, Python (a bit), GPProX for ProFace PLC's, CAN

Contact Information

Click here to e-mail me
Website URL:
Website URL  http://www.0xdfx.wordpress.com


Showing 50 random friends of 13


Page 1 of 1
  1. Photo

    Frinavale Icon

    21 Sep 2011 - 09:22
  2. Photo

    Frinavale Icon

    20 Sep 2011 - 13:50
    ..I figuered if they phrased their question differently I could help...
  3. Photo

    Frinavale Icon

    20 Sep 2011 - 13:50
    The reason I posted my "useless" comment is to pull more information from the OP about the topic. I didn't realize how old the thread was. I simply started answering a few of the newest questions in the forum. I took the OP's code, and played with it: trying to envision what on earth they were trying to accomplish and couldn't. I figured if they phrased their question differ...
  4. Photo

    Frinavale Icon

    20 Sep 2011 - 13:50
    I'm not having a "hissy fit" I just found your comment a harsh and wanted you to be aware of it.
  5. Photo

    Frinavale Icon

    20 Sep 2011 - 06:52
    <sarcasm>Thank you very much for the wonderful "welcome to the forum" message you left me in thread. It's SOOO nice to be back trying to help people</sarcasm>
Page 1 of 1