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Posts I've Made
Posted 28 Jan 2015What's my cure for procrastination?
I'll tell you tomorrow.
Posted 21 Jan 2015Disney/Lucasarts are releasing a load of the old titles via GoG.com. A while back we had X-Wing and TIE Fighter, Monkey Island, and a few others.
Now we have X-Wing vs TIE Fighter, Galactic Battlegrounds, Battlefront 2, KotOR 2, and a few others.
Posted 20 Jan 2015Ah, so it is Bohemian then
Posted 20 Jan 2015Rhapsody because Rhapsody makes no sense to people who have no idea what Rhapsody is.
Is it Bohemian? If not, it should be.
Posted 19 Jan 2015My other half bought me Civilization: Beyond Earth as an early birthday present over the weekend (It was on sale on Steam, so we took advantage of it).
I've played a few games (only completed one) so far, and have decided it is somewhat harder than Civ 5. Mostly because of the aliens. They are like 5's barbarian camps in that they keep spawning new aliens until they are destroyed. From turn one though, each camp is capable of spawning four types of alien - standard, fast but weak, ranged, and the last which are nasty, siege worms. As their name suggests, they are giant worms capable of destroying cities. If one of these spawns near your home town in the early part of the game, you may as well restart because it will eat any unit that passes next to it, and if it feels like it, it can pull down the walls of your city and eat your population.
An interesting note about the aliens though. If you just defend yourself against them, and do not attack them or their nests, eventually, they are supposed to become friendly with you. I assume this has something to do with your affinity as well, but I don't know the details. I have seen the icons above alien heads change colour though, after I wiped out a few nests. I guess when that happens, they are at war with you because I got swamped by them soon afterwards.
They have also seemed to have swapped around the tech tree and culture perks a little. Culture now gives Virtues, which is a lot more linear than the old culture system in Civ 5, and the tech tree, which was very linear in Civ 5, is now a web with a lot more freedom in what you develop.
Upgrading troops is also different, and unique units are based on ideology instead of race. If, for example, you go for the harmony affinity, as you gains ranks in affinity, you can upgrade units to reflect this and give them a more alien appearance. I've not tried out the other affinities yet though, so I don't know what the visuals will be for those. They are called Purity and Supremacy though. Purity is you keep the human race pure, supremacy is mastering everything, and harmony is adapting to the alien climate.
All in all, a slightly tougher version of Civ which has been both improved, and dumbed down, but not in a way to break the game. I'm looking forward to playing more of it.
- Member Title:
- Ill-informed Mongoloid
- 35 years old
- January 23, 1980
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