Aphex19's Profile User Rating: *****

Reputation: 614 Enlightened
Group:
Expert
Active Posts:
1,873 (1.03 per day)
Joined:
02-August 09
Profile Views:
52,411
Last Active:
User is offline Sep 20 2013 03:59 AM
Currently:
Offline

Previous Fields

Country:
GB
OS Preference:
Windows
Favorite Browser:
FireFox
Favorite Processor:
AMD
Favorite Gaming Platform:
PC
Your Car:
Who Cares
Dream Kudos:
650
Expert In:
C/C++

Latest Visitors

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Awards I've Earned

Tenure

1 Year Member: Show the Reason for the Award Has been an active member for over 1 year

My Information

Member Title:
Born again Pastafarian.
Age:
24 years old
Birthday:
June 14, 1990
Gender:
Location:
Nottingham
Interests:
Emulation, OS dev, embedded programming, computer architecture, playing guitar, gaming.
Full Name:
Ryan Hackett
Years Programming:
6
Programming Languages:
C, C++, Haskell, Java, Python.
Architectures: x86, MIPS, 6502/65C816, ARM7, PPC, SH4

Contact Information

E-mail:
Private
Facebook:
https://www.facebook.com/aphexe

Comments

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  1. Photo

    DrMelon Icon

    21 Jan 2013 - 03:09
    Thankyou for the link - it's helped me understand a lot! :D
  2. Photo

    PlasticineGuy Icon

    10 Jan 2013 - 06:23
    I've been doing other things, but if anyone needs help feel free to point them my way still.
  3. Photo

    DrMelon Icon

    22 Dec 2012 - 13:09
    Hello - I recently read your post on Perspective Projection and found it immensely helpful: however, I've run into the issue of camera rotation. How would I go about calculating the projection after rotating the camera? I assume some trigonometry is involved, but I can't figure out where it would be applied.
  4. Photo

    Aphex19 Icon

    20 Mar 2012 - 06:44
    You're welcome Tricky Widget. I know how you feel, but remember that matrices are very important to 3D graphics and especially perspective transformations. One the basic equations are understood though, using matrices is much easier.
  5. Photo

    Tricky Widget Icon

    08 Mar 2012 - 16:47
    Thank you, thank you, thank you for your post on calculating perspective projection! I'd been digging all day long and all I could find was people going on and on about trigonometry and matrix transformations and it made me very sad. But your explanation was very clear and the simple formulas are a breeze to use! Thank you so much! :)
  6. Photo

    fart Icon

    22 Jul 2011 - 00:34
    Why is everyone the same age around here? Your name is sick man, I hope you like Boards of Canada too.
  7. Photo

    gabehabe Icon

    24 Mar 2011 - 18:01
    There seem to be a lot more local people on DIC lately. I approve.
  8. Photo

    Candice001 Icon

    12 Mar 2011 - 20:27
    Thank you =]
    Glad I came here... I am sure I will receive the help that is needed. The other site did not offer any awesome advice.
  9. Photo

    Alex6788 Icon

    19 Dec 2010 - 16:25
    Welcome to the helpers club :-)
  10. Photo

    CodingInTheory Icon

    13 Oct 2010 - 13:12
    Hey thanks for the tip about the char function, I have the program testing through. The Problem is: The program is count the characters but not identifing the vowels and adding the up to output on the screen. Any suggestions are great thanks.
  11. Photo

    melaka Icon

    08 Apr 2010 - 07:01
    hey bro add me i need yur help pls on c++ if u dnt mind
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