Reputation: 9 Worker
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Posted 20 Feb 2013Thank you for your replies. She was so unhappy that she was saying that I either stay in QA or go over to the DEV department. However the director above her apparently put some pressure and she agreed that I could do 2 days training and 3 days in QA, provided I could keep up with my QA work.
I'm surprised you say the QA departments are usually purposefully kept with minimum skills. I thought that was what "Testers" were for, and "QA" was something a bit higher level. In fact here where I live it looks like most jobs with QA openings actually do want to see some technical skills. At the end of last year a lot of people here were let go, some of which haven't been able to find a job yet. One tells me all the jobs she's applied to want her to show more technical skills than she's got (although a few of them sound like they are looking for a programmer to write automated testing with the salary of QA).
Is there any reason why I shouldn't jump on this opportunity?
Because you're so unsure of yourself, and skiddish that you have to ask strangers what to do with your life.
Perhaps the new added responsibility will be just too much for you.
Had you considered a career in the Army? They will tell you when to wake up, when to eat, what to do every hour of the day so you don't have to make those decisions yourself.
I appreciate your harsh honesty, but there's no need to be rude about it. What's so wrong in asking advice from people that have been in IT for many years and have probably experienced a similar situation?
Posted 13 Feb 2013Nothing wrong with SDL other than that I simply want to know what options are available. It's for Windows PC.
Posted 29 Jan 2013Why does anyone keep their printer working when they aren't using it? =/
Posted 15 Nov 2012I thank you for your advice, but I do not agree with you. There are hundreds of games that utilize procedurally generated content. Some are AAA games made by big companies, like Diablo 2 for example. Others are small indie games made by one person, like Spelunky.
Both of those are very complex and far beyond what I could do right now, but I have to start somewhere, and a very simple project to create a randomly generated, simple, small, bare bones level is a good way to start, in my opinion.
Posted 14 Nov 2012This isn't for a game that anyone's going to play. This is an experiment for me to learn techniques for randomly generated content.
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