Reputation: 15 Tradesman
- Active Members
- Active Posts:
- 69 (0.08 per day)
- 11-January 11
- Profile Views:
- Last Active:
- Mar 20 2013 12:38 AM
- OS Preference:
- Favorite Browser:
- Favorite Processor:
- Favorite Gaming Platform:
- Your Car:
- Dream Kudos:
Posts I've Made
Posted 12 Feb 2013In addition to the questions creatingcoding asked, i have a couple of my own:
Could you give us a rough overview of your skillset and relevant experience in this field?
Also, which of these skills will you commit to the development process besides thinking up game ideas? Since i do not see any graphics/webdesign related openings in your team (and since your website looks quite nice), i assume that you'll handle these tasks yourself? If not, can you explain who will?
Could you futhermore tell us if you accept team members from all over the globe or only who live close to you (and/or are willing to relocate). If not, could you tell us approxomately where you live? (Netherlands here btw)
And my closing question: What does your current team look like? Is it just you for now or do you already have a partial team?
Thanks for answering my questions!
Posted 10 Oct 2012I hope you don't mind answering some of my questions too in addition to those of macosxnerd101:
- How will a developer who works for you be compensated for his (at least) 28 hour workweek?
- How far has the development of the game progressed so far? On your website there's talk about an alpha release somewhere in september. Is this old information or is there an alpha we can try out?
- Could you please tell us which tasks you fulfil in the development team with your title of "master mind" (with exception of recruitment ) ?
Thank you for your time in advance!
Also the forum on your site seems down; i'm getting HTTP 404's.
Posted 20 Sep 2012The name of this subforum might be a bit confusing; Not all the treads in here are "for pay" kind of jobs. In fact most of the treads in here are about nonpaid or for the sake of learning/fun projects.
Having said that, in which direction would you like to develop this product? Do you intend for it to be used for something educational/fun or do you intend to create a product that uses this technology to conquer the market? Or maybe something else completely, like world domination?
And could you maybe tell us a bit about your qualifications and so on?
Posted 31 Aug 2012The reason we would be charging for participating in the beta is that it helps support the developers and is more of a demo than a beta, it will give us a larger amount of people to find bugs and be of good quality.
So a little bit like they did with minecraft, am i right?
Something that i'm really wondering though is: What will you and your friend be doing exactly? Will you only be thinking up new features or will you actually be joining the development process (programming, art, music and/or sound effects)? If you are doing development work, can we see your portfolio or earlier work?
Posted 14 Aug 2012So what you want is a pulse generator, am i correct?
Why not just buy one? They seem pretty affordable with price ranges between 300 dollar and a couple of thousand. If you want to hire a developer capable of building this himself you will probably spend more.
- Member Title:
- D.I.C Head
- 32 years old
- February 3, 1981
- Full Name:
- Joop Bananenbuiger
- Years Programming:
- Programming Languages:
- Java, C++, D